gameanalysis.dominance module¶
Module for computing dominated strategies
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gameanalysis.dominance.
iterated_elimination
(game, criterion, *, conditional=True)[source]¶ Return a restriction resulting from iterated elimination of strategies
- Parameters
game (Game) – The game to run iterated elimination on
criterion ({'weakdom', 'strictdom', 'neverbr'}) – The criterion to use to eliminated strategies.
conditional (bool) – Whether to use conditional criteria. In general, conditional set to true will assume that unobserved payoffs are large. See the other methods for a more detailed explanation
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gameanalysis.dominance.
never_best_response
(game, *, conditional=True)[source]¶ Return a mask of the strategies that are never a best response
If conditional, then missing data is treated as a best response. The counted best response will be the largest deviation that has data.